Mutant Arm Studios
Challenge
Take full ownership of the UX design in every aspect of the game, including Head Up Displays (HUDs), in-game communication, lobby areas and menus (including Settings), Leaderboards, and seasonal BattlePass.
Title
Lead UX/UI Designer
Responsibilities
Work with Design Leads and UI Engineers to design, mockup, and build UI Blueprint widgets that allow the player to interact with the game.
Collaborate with contracting companies to help identify and build out desired UX/UI functionalities.
What was accomplished
Collaborated with Design and Engineering leads to dissect core design features, provide detailed mockups, and translate final iterations into polished Unreal Blueprint widgets.
Developed mockups, prototypes, and polished Blueprint widgets for Heads Up Displays (HUD), in-game communication, lobby menu and screens (including Settings), end of game Leaderboards, and seasonal BattlePass.
Created detailed documentation for collaboration with team and consulting groups to identify and fix UX/UI hotspots.
Collaborated with UI Artist to establish and implement a cohesive look and feel to game elements.
Created and maintained character asset sheets, item asset sheets, communication libraries, and VO asset sheets.
